Space Mining Game Playtest
Do not wishlist! Do not follow! Do not like!
Just give lots and lots of feedback!
Early playtest of my space mining game! Give me your feedback, big or small ❤️
Tutorial isn't implemented yet, so here's the basics:
- Collect moondust by digging into the ground with WASD
- When your inventory is full, return to your space station by holding Space
- While in the space station, you can build new sites by pressing Space next to a doorway
- Press Space when next to terminals to open the upgrade menu
- Start mining another moon by pressing Space next to the ship
I'm currently looking for broad-strokes feedback on the general direction and feel of the game. Is the mining intuitive? Is the space station excessive? Are the physics wacky? Etc. While nitpicks on UI/UX/art/polish are still appreciated, they aren't my focus currently.
Please give me as much feedback as you are willing! You can submit feedback as a comment, or reach out to me on Discord @celtican!
| Published | 16 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Celtican |
| Genre | Simulation |
| Made with | Unity |
| Tags | 2D, Clicker, Idle, Incremental, mining, Pixel Art, Space, Tycoon |
| Content | No generative AI was used |
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